pipiwapipiwa 发表于 2014-4-7 01:43:31

各位大神~小弟新人有关于ps3手柄操控舵机的问题想请教~

本帖最后由 pipiwapipiwa 于 2014-4-7 01:53 编辑

小弟新人,刚接触arduino板,现小弟的任务是通过PS3无线蓝牙手柄操控几个舵机及电机。目前已购入USB HOST Shield并下载了对应的lib,经example测试通讯正常,串口监视器可以收到对应的消息,步进电机已可以工作。但舵机方面有如下几个问题:
1.有时候手柄连接不上蓝牙适配器,需要反复插几次才可以。
2.连接舵机后,加入如下代码:
a.在setup()上:
Servo myservo;
int pos = 0;
b.在setup()中:
myservo.attach(9);
c.在loop()中:
for(pos = 0; pos < 70; pos += 1)   
{                                 
      Serial.print(F("\r\nppp"));
    myservo.write(pos);            
    delay(15);                     
}
for(pos = 70; pos>=1; pos-=1)   
{                              
    myservo.write(pos);            
    delay(15);                     
}

结果是:
1.舵机不工作,但串口监视器中字符串"ppp"一直在显示,表明进入循环了。
2.蓝牙手柄无法连接蓝牙适配器,四个灯一直在闪。

经数次检查连线应无误,单独的sweep example也可正常工作,求大神指导小弟应该怎么办或者换用什么方法可以完成通过PS3手柄的按键来操控舵机及电机呢?感激不尽!!

pipiwapipiwa 发表于 2014-4-7 01:45:27

/*
Example sketch for the PS3 Bluetooth library - developed by Kristian Lauszus
For more information visit my blog: http://blog.tkjelectronics.dk/ or
send me an e-mail:[email protected]
*/

#include <PS3BT.h>
#include <usbhub.h>
#include <Servo.h>
// Satisfy IDE, which only needs to see the include statment in the ino.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
USB Usb;

//USBHub Hub1(&Usb); // Some dongles have a hub inside

BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
/* You can create the instance of the class in two ways */
PS3BT PS3(&Btd); // This will just create the instance
//PS3BT PS3(&Btd, 0x00, 0x15, 0x83, 0x3D, 0x0A, 0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch

boolean printTemperature;
boolean printAngle;
Servo myservo;
int pos = 0;
void setup() {
myservo.attach(9);
Serial.begin(115200);
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection

Serial.print(F("\r\nPS3 Bluetooth Library Started"));
}

void loop() {
Usb.Task();
Serial.print(F("\r\nttt"));
for(pos = 0; pos < 70; pos += 1)// goes from 0 degrees to 180 degrees
{                                  // in steps of 1 degree
      Serial.print(F("\r\nppp"));
    myservo.write(pos);            // tell servo to go to position in variable 'pos'
    delay(15);                     // waits 15ms for the servo to reach the position
}
for(pos = 70; pos>=1; pos-=1)   // goes from 180 degrees to 0 degrees
{                              
    myservo.write(pos);            // tell servo to go to position in variable 'pos'
    delay(15);                     // waits 15ms for the servo to reach the position
}
if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
    if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
      Serial.print(F("\r\nLeftHatX: "));
      Serial.print(PS3.getAnalogHat(LeftHatX));
      Serial.print(F("\tLeftHatY: "));
      Serial.print(PS3.getAnalogHat(LeftHatY));
      if (PS3.PS3Connected) { // The Navigation controller only have one joystick
      Serial.print(F("\tRightHatX: "));
      Serial.print(PS3.getAnalogHat(RightHatX));
      Serial.print(F("\tRightHatY: "));
      Serial.print(PS3.getAnalogHat(RightHatY));
      }
    }

    // Analog button values can be read from almost all buttons
    if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2)) {
      Serial.print(F("\r\nL2: "));
      Serial.print(PS3.getAnalogButton(L2));
      if (PS3.PS3Connected) {
      Serial.print(F("\tR2: "));
      Serial.print(PS3.getAnalogButton(R2));
      }
    }
    if (PS3.getButtonClick(PS)) {
      Serial.print(F("\r\nPS"));
      PS3.disconnect();
    }
    else {
      if (PS3.getButtonClick(TRIANGLE))
      Serial.print(F("\r\nTraingle"));
      if (PS3.getButtonClick(CIRCLE))
      Serial.print(F("\r\nCircle"));
      if (PS3.getButtonClick(CROSS))
      {
       Serial.print(F("\r\nCROSS"));
      }
      if (PS3.getButtonClick(SQUARE))
      {
      Serial.print(F("\r\nSquare"));
      
      }

      if (PS3.getButtonClick(UP)) {
      Serial.print(F("\r\nUp"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED4);
      }
      }
      if (PS3.getButtonClick(RIGHT)) {
      Serial.print(F("\r\nRight"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED1);
      }
      }
      if (PS3.getButtonClick(DOWN)) {
      Serial.print(F("\r\nDown"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED2);
      }
      }
      if (PS3.getButtonClick(LEFT)) {
      Serial.print(F("\r\nLeft"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED3);
      }
      }

      if (PS3.getButtonClick(L1))
      Serial.print(F("\r\nL1"));
      if (PS3.getButtonClick(L3))
      Serial.print(F("\r\nL3"));
      if (PS3.getButtonClick(R1))
      Serial.print(F("\r\nR1"));
      if (PS3.getButtonClick(R3))
      Serial.print(F("\r\nR3"));

      if (PS3.getButtonClick(SELECT)) {
      Serial.print(F("\r\nSelect - "));
      PS3.printStatusString();
      }
      if (PS3.getButtonClick(START)) {
      Serial.print(F("\r\nStart"));
      printAngle = !printAngle;
      }
    }
    if (printAngle) {
      Serial.print(F("\r\nPitch: "));
      Serial.print(PS3.getAngle(Pitch));
      Serial.print(F("\tRoll: "));
      Serial.print(PS3.getAngle(Roll));
    }
}
else if (PS3.PS3MoveConnected) {
    if (PS3.getAnalogButton(T)) {
      Serial.print(F("\r\nT: "));
      Serial.print(PS3.getAnalogButton(T));
    }
    if (PS3.getButtonClick(PS)) {
      Serial.print(F("\r\nPS"));
      PS3.disconnect();
    }
    else {
      if (PS3.getButtonClick(SELECT)) {
      Serial.print(F("\r\nSelect"));
      printTemperature = !printTemperature;
      }
      if (PS3.getButtonClick(START)) {
      Serial.print(F("\r\nStart"));
      printAngle = !printAngle;
      }
      if (PS3.getButtonClick(TRIANGLE)) {
      Serial.print(F("\r\nTriangle"));
      PS3.moveSetBulb(Red);
      }
      if (PS3.getButtonClick(CIRCLE)) {
      Serial.print(F("\r\nCircle"));
      PS3.moveSetBulb(Green);
      }
      if (PS3.getButtonClick(SQUARE)) {
      Serial.print(F("\r\nSquare"));
      PS3.moveSetBulb(Blue);
      }
      if (PS3.getButtonClick(CROSS)) {
      Serial.print(F("\r\nCross"));
      PS3.moveSetBulb(Yellow);
      }
      if (PS3.getButtonClick(MOVE)) {
      PS3.moveSetBulb(Off);
      Serial.print(F("\r\nMove"));
      Serial.print(F(" - "));
      PS3.printStatusString();
      }
    }
    if (printAngle) {
      Serial.print(F("\r\nPitch: "));
      Serial.print(PS3.getAngle(Pitch));
      Serial.print(F("\tRoll: "));
      Serial.print(PS3.getAngle(Roll));
    }
    else if (printTemperature) {
      Serial.print(F("\r\nTemperature: "));
      Serial.print(PS3.getTemperature());
    }
}
}

pipiwapipiwa 发表于 2014-4-7 01:46:27

/*
Example sketch for the PS3 Bluetooth library - developed by Kristian Lauszus
For more information visit my blog: http://blog.tkjelectronics.dk/ or
send me an e-mail:[email protected]
*/

#include <PS3BT.h>
#include <usbhub.h>
#include <Servo.h>
// Satisfy IDE, which only needs to see the include statment in the ino.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#endif
USB Usb;

//USBHub Hub1(&Usb); // Some dongles have a hub inside

BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
/* You can create the instance of the class in two ways */
PS3BT PS3(&Btd); // This will just create the instance
//PS3BT PS3(&Btd, 0x00, 0x15, 0x83, 0x3D, 0x0A, 0x57); // This will also store the bluetooth address - this can be obtained from the dongle when running the sketch

boolean printTemperature;
boolean printAngle;
Servo myservo;
int pos = 0;
void setup() {
myservo.attach(9);
Serial.begin(115200);
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection

Serial.print(F("\r\nPS3 Bluetooth Library Started"));
}

void loop() {
Usb.Task();
Serial.print(F("\r\nttt"));
for(pos = 0; pos < 70; pos += 1)// goes from 0 degrees to 180 degrees
{                                  // in steps of 1 degree
      Serial.print(F("\r\nppp"));
    myservo.write(pos);            // tell servo to go to position in variable 'pos'
    delay(15);                     // waits 15ms for the servo to reach the position
}
for(pos = 70; pos>=1; pos-=1)   // goes from 180 degrees to 0 degrees
{                              
    myservo.write(pos);            // tell servo to go to position in variable 'pos'
    delay(15);                     // waits 15ms for the servo to reach the position
}
if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
    if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) {
      Serial.print(F("\r\nLeftHatX: "));
      Serial.print(PS3.getAnalogHat(LeftHatX));
      Serial.print(F("\tLeftHatY: "));
      Serial.print(PS3.getAnalogHat(LeftHatY));
      if (PS3.PS3Connected) { // The Navigation controller only have one joystick
      Serial.print(F("\tRightHatX: "));
      Serial.print(PS3.getAnalogHat(RightHatX));
      Serial.print(F("\tRightHatY: "));
      Serial.print(PS3.getAnalogHat(RightHatY));
      }
    }

    // Analog button values can be read from almost all buttons
    if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2)) {
      Serial.print(F("\r\nL2: "));
      Serial.print(PS3.getAnalogButton(L2));
      if (PS3.PS3Connected) {
      Serial.print(F("\tR2: "));
      Serial.print(PS3.getAnalogButton(R2));
      }
    }
    if (PS3.getButtonClick(PS)) {
      Serial.print(F("\r\nPS"));
      PS3.disconnect();
    }
    else {
      if (PS3.getButtonClick(TRIANGLE))
      Serial.print(F("\r\nTraingle"));
      if (PS3.getButtonClick(CIRCLE))
      Serial.print(F("\r\nCircle"));
      if (PS3.getButtonClick(CROSS))
      {
       Serial.print(F("\r\nCROSS"));
      }
      if (PS3.getButtonClick(SQUARE))
      {
      Serial.print(F("\r\nSquare"));
      
      }

      if (PS3.getButtonClick(UP)) {
      Serial.print(F("\r\nUp"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED4);
      }
      }
      if (PS3.getButtonClick(RIGHT)) {
      Serial.print(F("\r\nRight"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED1);
      }
      }
      if (PS3.getButtonClick(DOWN)) {
      Serial.print(F("\r\nDown"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED2);
      }
      }
      if (PS3.getButtonClick(LEFT)) {
      Serial.print(F("\r\nLeft"));
      if (PS3.PS3Connected) {
          PS3.setLedOff();
          PS3.setLedOn(LED3);
      }
      }

      if (PS3.getButtonClick(L1))
      Serial.print(F("\r\nL1"));
      if (PS3.getButtonClick(L3))
      Serial.print(F("\r\nL3"));
      if (PS3.getButtonClick(R1))
      Serial.print(F("\r\nR1"));
      if (PS3.getButtonClick(R3))
      Serial.print(F("\r\nR3"));

      if (PS3.getButtonClick(SELECT)) {
      Serial.print(F("\r\nSelect - "));
      PS3.printStatusString();
      }
      if (PS3.getButtonClick(START)) {
      Serial.print(F("\r\nStart"));
      printAngle = !printAngle;
      }
    }
    if (printAngle) {
      Serial.print(F("\r\nPitch: "));
      Serial.print(PS3.getAngle(Pitch));
      Serial.print(F("\tRoll: "));
      Serial.print(PS3.getAngle(Roll));
    }
}
else if (PS3.PS3MoveConnected) {
    if (PS3.getAnalogButton(T)) {
      Serial.print(F("\r\nT: "));
      Serial.print(PS3.getAnalogButton(T));
    }
    if (PS3.getButtonClick(PS)) {
      Serial.print(F("\r\nPS"));
      PS3.disconnect();
    }
    else {
      if (PS3.getButtonClick(SELECT)) {
      Serial.print(F("\r\nSelect"));
      printTemperature = !printTemperature;
      }
      if (PS3.getButtonClick(START)) {
      Serial.print(F("\r\nStart"));
      printAngle = !printAngle;
      }
      if (PS3.getButtonClick(TRIANGLE)) {
      Serial.print(F("\r\nTriangle"));
      PS3.moveSetBulb(Red);
      }
      if (PS3.getButtonClick(CIRCLE)) {
      Serial.print(F("\r\nCircle"));
      PS3.moveSetBulb(Green);
      }
      if (PS3.getButtonClick(SQUARE)) {
      Serial.print(F("\r\nSquare"));
      PS3.moveSetBulb(Blue);
      }
      if (PS3.getButtonClick(CROSS)) {
      Serial.print(F("\r\nCross"));
      PS3.moveSetBulb(Yellow);
      }
      if (PS3.getButtonClick(MOVE)) {
      PS3.moveSetBulb(Off);
      Serial.print(F("\r\nMove"));
      Serial.print(F(" - "));
      PS3.printStatusString();
      }
    }
    if (printAngle) {
      Serial.print(F("\r\nPitch: "));
      Serial.print(PS3.getAngle(Pitch));
      Serial.print(F("\tRoll: "));
      Serial.print(PS3.getAngle(Roll));
    }
    else if (printTemperature) {
      Serial.print(F("\r\nTemperature: "));
      Serial.print(PS3.getTemperature());
    }
}
}

Super169 发表于 2014-4-7 09:38:18

既然 "蓝牙手柄无法连接蓝牙适配器,四个灯一直在闪。", 是否應先解決 手柄連接的問題?

fish6823 发表于 2014-4-9 20:08:53

舵机不工作是不是舵机控制口被占用了?也许PS3库与舵机库在IO口上有冲突,你打开这两个库看看。

MILI 发表于 2014-8-4 13:00:22

应该需要PS3手柄接收器

mylemonjuice 发表于 2014-8-5 09:41:12

啥都先不说,第一感觉就是供电不足。单靠板上供电很难带动大舵机

悠然小调 发表于 2017-4-20 22:56:52

接PS2手柄,arduino直接驱动舵机这种感性电机时,会出现重新配对的情况,应该是要另外的电源接舵机吧。
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